+ Report on the 'hyperfun' package + Nice silly "stochastic" example: A dice with dots located (semi)randomly on each face See ThreeD/Testing/dice.hf for normal dice that provides good examples of constructive geometry "subtraction" AND "negation"! + See ../../ThreeD/Testing/test.R for some examples, including examples of hfR() + NOTE that can still hand write HyperFun code directly ! + Applications to drawing 3D diagrams to explain statistical concepts ??? (cut slices from 3D probability densities ???) + Copyright issues + The package C/C++ code is used to build two stand-alone programs: hfp, which behaves much like the original HyperFun command line tool (minus the GLUT display and interactivity). hfp-client, which expects a socket connection to connect to and to communicate on, either to signal complete (by sending "0") or to request a function value (by sending a function index and x/y/z values, e.g., "1 -10 -10 -10" and then receiving a string containing a numeric value in return).